Author Topic: Suggestion  (Read 598 times)

Offline jawadtp

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Re: Suggestion
« Reply #10 on: 07/11/19 »
That looks like a lotta work to do as I'm the only scripter.
Besides IMO two teams suffice as the max player count we have seen is only 12.
Interior maps will be removed once more maps are made.

Offline Fares

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Re: Suggestion
« Reply #11 on: 07/11/19 »
Let there be 1 interior map.

And the hitsound is totally **** up, team hitsound should be removed and also in case of chainsaw, the hitsound is when u chainsaw the skin so u actually hear the ding sound when even the player does not get damaged.

pls fix it :3

Offline jawadtp

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Re: Suggestion
« Reply #12 on: 07/11/19 »
Will work on hitsound ASAP then..

Offline Kelik

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Re: Suggestion
« Reply #13 on: 07/12/19 »
Quote
Also, on the map with a barn, rocks on the edges of the map, the spawning place is a Cargo...
Can you lift it up a bit more because for me, it affects my sniping and if you died you'll be in dead animation but in the water. Fix that pls, @Nero.
Can you record and upload please?
This map...

Quote




Also, if some of your enemies like SaFi, s1mple, and others. Make them VIP only cuz SaFi is Level 3 Admin(Management) and I think he's gonna abuse it when you guys(GgTs) come online and fight with him. Add nades again when spawned. Also, some of us are having FPS drops when the weather is foggy, raining, or both. Can you guys disable that weather? If you can, it would be much appreciated for the guys who has low-end pcs'. Add a command like /nextmap but it's the choice of the admin of what map is gonna in other words, he'll choose the map. Like this (/nextmap [Map Name] [Reason:]).
« Last Edit: 07/12/19 by Nemesis »

Offline jawadtp

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Re: Suggestion
« Reply #14 on: 07/12/19 »
I'm looking forward to making a dialog for map change once enough maps are added.